Accessibility

Weavedle is designed so the daily puzzle stays readable and playable without relying on colour alone. This page describes the built-in supports. It is not a claim of formal WCAG conformance.

Colour and pattern

Every pair of matching symbols uses a distinct colour and a distinct visual pattern. The same pattern is repeated on both nodes and along the connecting thread, so the game remains playable if you cannot distinguish colours, including common forms of colour-vision deficiency.

Contrast, controls, and timing

Text sits on a calm, high-contrast palette. Buttons and icons use large touch targets sized for a phone. Icons include text labels or tooltips. The timer does not start until you choose to begin, so there is no penalty or pressure on the entry screen.

Feedback

If something about Weavedle is hard to use, please tell us at privacy@weavedle.io. For how we handle personal data, see the privacy policy.

Last updated: 8 September 2026.

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